function ccR_Priest_LowLevel()
	-- lvl 1-2
	if ccrPlayerLevel() >= 1 and ccrPlayerLevel() <= 2 then
		-- Smite
		if ccrSpellCanAttack(SMITE) then ccrCastAttack(SMITE) end
	end
	-- lvl 3-4
	if ccrPlayerLevel() >= 3 and ccrPlayerLevel() <= 4 then
		-- Shadow Word: Pain
		ccR_Priest_Shadow_Word_Pain()
		-- Smite
		if ccrSpellCanAttack(SMITE) then ccrCastAttack(SMITE) end
	end
	-- lvl 5-6
	if ccrPlayerLevel() >= 5 and ccrPlayerLevel() <= 6 then
		-- Power Word: Shield
		if ccrSpellIsReady(POWER_WORD_SHIELD)
		and ccrPlayerHealth() <= 80
		and not ccrPlayerHasBuff(POWER_WORD_SHIELD)
		then
			ccrCast(POWER_WORD_SHIELD)
		end
		-- Shadow Word: Pain
		ccR_Priest_Shadow_Word_Pain()
		-- Smite
		if ccrSpellCanAttack(SMITE) then ccrCastAttack(SMITE) end
	end
	-- lvl 7-8
	if ccrPlayerLevel() >= 7 and ccrPlayerLevel() <= 8 then
		-- Power Word: Shield
		if ccrSpellIsReady(POWER_WORD_SHIELD)
		and ccrPlayerHealth() <= 80
		and not ccrPlayerHasBuff(POWER_WORD_SHIELD)
		then
			ccrCast(POWER_WORD_SHIELD)
		end
		-- Flash Heal
		if ccrSpellIsReady(FLASH_HEAL)
		and ccrPlayerHealth() <= 50
		then
			ccrCast(FLASH_HEAL)
		end
		-- Shadow Word: Pain
		ccR_Priest_Shadow_Word_Pain()
		-- Smite
		if ccrSpellCanAttack(SMITE) then ccrCastAttack(SMITE) end
	end
	-- lvl 9
	if ccrPlayerLevel() == 9 then
		-- Inner Fire
		if ccrSpellIsReady(INNER_FIRE)
		and not ccrPlayerHasBuff(INNER_FIRE)
		then
			ccrCast(INNER_FIRE)
		end
		-- Power Word: Shield
		if ccrSpellIsReady(POWER_WORD_SHIELD)
		and ccrPlayerHealth() <= 80
		and not ccrPlayerHasBuff(POWER_WORD_SHIELD)
		then
			ccrCast(POWER_WORD_SHIELD)
		end
		-- Flash Heal
		if ccrSpellIsReady(FLASH_HEAL)
		and ccrPlayerHealth() <= 50
		then
			ccrCast(FLASH_HEAL)
		end
		-- Shadow Word: Pain
		ccR_Priest_Shadow_Word_Pain()
		-- Smite
		if ccrSpellCanAttack(SMITE) then ccrCastAttack(SMITE) end
	end
end